<?xml version="1.0" encoding="iso-8859-1"?>
<!-- generator="FeedCreator 1.7.2" -->
<rss version="2.0">
    <channel>
        <title>MedWorm Tags: gamers</title>
        <description>MedWorm provides a medical RSS filtering service. Over 6000 RSS medical sources are combined and output via different filters. This feed contains the latest medical blog items that have been tagged with 'gamers'.</description>
        <link><![CDATA[http://www.medworm.com/rss/search.php?qu=%22gamers%22&t=%22gamers%22&r=Exact&o=d&f=tag]]></link>
        <lastBuildDate>Sat, 03 Sep 2011 02:17:14 +0100</lastBuildDate>
        <item>
            <title>Online Gaming Addiction</title>
            <link>http://www.medworm.com/index.php?rid=3982123&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Ffeedproxy.google.com%2F%7Er%2FRecoveryIsSexycom%2F%7E3%2FqW6E3yNE59w%2F</link>
            <description>How could a woman abandon her family for a fantasy life online? All too easily, as I discovered
Few people would have read the shocking newspaper story thinking it had any bearing on their own lives. A mother neglected her three children, aged 13, ten, and nine, and let her two dogs starve to death because she was so obsessed with playing a computer game. 
Invited by a Facebook friend, she retreated into the competitive online game after the sudden death of her husband and abandoned all control of daily life. The decomposed dogs lay in the dining room; the children fended for themselves in squalor. 
Despite predictable online comments of the &amp;#8216;lock her up and throw away the key&amp;#8217; variety, this woman was obviously mentally ill. Why didn&amp;#8217;t somebody (the children&amp;#8217;s teach...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3982123</comments>
            <pubDate>Thu, 16 Sep 2010 15:39:00 +0100</pubDate>
            <guid isPermaLink="false">3982123</guid>        </item>
        <item>
            <title>On-Line Gamers Anonymous</title>
            <link>http://www.medworm.com/index.php?rid=3786280&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Ffeedproxy.google.com%2F%7Er%2FRecoveryIsSexycom%2F%7E3%2FQL7GS1wTopg%2F</link>
            <description>We are On-Line Gamers Anonymous, a twelve-step, self-help organization and web site dedicated to helping those addicted to computer/video/console/on-line games. We also welcome the gamer’s friends and family, by offering our support and sympathy. Regardless of involvement or severity of addiction, these web pages and message board forums are always open to those in need.
We have 3,100 members on-line.
&amp;#8220;Excessive game playing can be a symptom of serious underlying mental/emotional problems. This board is not intended as a crusade against any particular game, but to alert people that excessive playing should be evaluated in context with any other symptoms a person may be displaying. Then, if there is still concern about the individual&amp;#8217;s state of mind, we recommend that he or sh...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3786280</comments>
            <pubDate>Wed, 21 Jul 2010 20:24:15 +0100</pubDate>
            <guid isPermaLink="false">3786280</guid>        </item>
        <item>
            <title>Medicine And The Wii</title>
            <link>http://www.medworm.com/index.php?rid=3585610&amp;cid=t_101134_87_f&amp;fid=39187&amp;url=http%3A%2F%2Fgetbetterhealth.com%2Fmedicine-and-the-wii%2F2010.05.20</link>
            <description>This is shaping up to be a big week for the Wii in medicine &amp;#8212; not only is the American Heart Association&amp;#8217;s endorsement of Wii and new partnership with Nintendo making waves, but today is a day we&amp;#8217;ve marked on our calendar for a while: Trauma Team for Wii was released [May 18th]. 
After years of trauma center releases focusing on surgery (some of which we&amp;#8217;ve written about here), this is the first offering that lets gamers delve into emergency and pre-hospital care.
Of course, the game runs counter to standard teachings (in one demo video we saw a practitioner abandon her airway procedures to tend to an abdominal wound) and is at least as unrealistic as prior offerings &amp;#8212; but then again if we wanted more accuracy, we could just go to work&amp;#8230;
Product page: T...</description>
            <author>Better Health</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3585610</comments>
            <pubDate>Thu, 20 May 2010 18:00:20 +0100</pubDate>
            <guid isPermaLink="false">3585610</guid>        </item>
        <item>
            <title>Anger &amp; Recovery</title>
            <link>http://www.medworm.com/index.php?rid=3454205&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Frecoveryissexy.com%2Fanger-recovery%2F</link>
            <description>Adapted from &amp;#8220;Learning to Love Yourself: Finding Your Self-Worth&amp;#8221; by Sharon Wegscheider-Cruse; Health Communications, Inc., 1987.
Anger is a word we apply to a wide range of feelings. . .

Anger can be as simple as a minor irritation.
We frequently feel angry when we&amp;#8217;re frustrated or when our plans are thwarted.
Annoyances may be barely noticeable at first, but if annoyances continue, they can generate considerable wrath.
We feel a form of anger when we&amp;#8217;re disappointed and let down&amp;#8211;most often it takes the form of resentment.
When we&amp;#8217;re angry, but don&amp;#8217;t want to make a deal of it, we use a euphemism, &amp;#8220;I&amp;#8217;m really teed-off.&amp;#8221;

Anger is frequently a response to being hurt or suffering loss. Even so, we may not recognize it as such. For ...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3454205</comments>
            <pubDate>Thu, 08 Apr 2010 00:23:55 +0100</pubDate>
            <guid isPermaLink="false">3454205</guid>        </item>
        <item>
            <title>Spiritual awakening</title>
            <link>http://www.medworm.com/index.php?rid=3383095&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Ffeedproxy.google.com%2F%7Er%2FRecoveryIsSexycom%2F%7E3%2F6R862cUmVc4%2F</link>
            <description>Spiritual Awakening is a process that happens within us. It is recognizing that a power greater than ourselves exists and can assist us if we will just ask for help and guidance. We do not have to “do it on our own.”
Part of the awakening includes a new way of internally and externally handling events as they occur. We can learn to internally process the event differently so that it has a different meaning (thought), followed by a different internal action (emotion), and a different external action (behavior).
The process of this “event-changing” happens within us. The events do not change, my relationship to the events changes. Therefore, the challenge becomes about overcoming the internal conflict between the false self that is creating the misperceptions, and the Real Self that ...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3383095</comments>
            <pubDate>Wed, 17 Mar 2010 21:45:44 +0100</pubDate>
            <guid isPermaLink="false">3383095</guid>        </item>
        <item>
            <title>On-line Gaming Addiction</title>
            <link>http://www.medworm.com/index.php?rid=3346734&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Ffeedproxy.google.com%2F%7Er%2FRecoveryIsSexycom%2F%7E3%2FlDrVlpX0kpM%2F</link>
            <description>On-line Gaming Withdrawal Symptoms
Withdrawal symptoms &amp;#8211; these things can/may happen when a person quits gaming.

Anger (if forced to leave by parents or someone else)
Feeling of emptiness
Depressed
Relief
Sleep pattern interrupted
Have fantasies and dream about the game
Urge to go back to gaming and try to control the time played
Think about the game for extended periods of  time
Feelings become uncontrolled
Rampant mood swings
Crying excessively
Feel anxious
Feel afraid
Feel irritable
Feel distressed
Feel sad, in mourning
Feeling lonely, bored
Don&amp;#8217;t know what to do next
Without direction
Very restless
Sleep a lot, to catch up.
Feel sick to stomach
Procrastinate in real life
Feeling afraid and wanting to run, instead of facing the fears
Feel empty and grey, and in a lot of pa...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3346734</comments>
            <pubDate>Mon, 08 Mar 2010 06:35:42 +0100</pubDate>
            <guid isPermaLink="false">3346734</guid>        </item>
        <item>
            <title>Relapse, Slips &amp; Busts</title>
            <link>http://www.medworm.com/index.php?rid=3126800&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Frecoveryissexy.com%2Frelapse-slips-busts%2F</link>
            <description>Bill W. co-founders of AA
Bill W. a co-founder of Alcoholics Anonymous answers questions about alcoholism in a discussion in 1960.
Question; What about slips in general? You must have witnessed a lot of them.
Bill W.: The subject of slips is a very large one. It takes in a lot of territory.
Slips can often be charged to rebellion and some of us surely are more rebellious than others.
Slips can be charged to carelessness, to complacency. Many of us fail to ride out such periods sober.
Slips are due to the illusion that one can be “cured” of alcoholism. Things go fine for two or three years then the member is seen no more. He gets busy putting two cars in the garage and again returns to keeping up with the Joneses. That almost surely spells trouble.
Some of us suffer extreme guilt becaus...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3126800</comments>
            <pubDate>Tue, 29 Dec 2009 04:42:37 +0100</pubDate>
            <guid isPermaLink="false">3126800</guid>        </item>
        <item>
            <title>Caffeine Addiction</title>
            <link>http://www.medworm.com/index.php?rid=3123516&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Ffeedproxy.google.com%2F%7Er%2FRecoveryIsSexycom%2F%7E3%2FXFIOAluIgu0%2F</link>
            <description>Symptoms, Withdrawal and Treatment
Coffee, tea, cola drinks, chocolate and many foods contain caffeine. A new range of drinks on the market is a variety of high content caffeine drinks such as Red Bull.
Caffeine, a stimulant, is the most widely consumed drug and is a stimulant. Caffeine has occasionally been considered a drug of abuse and has the potential for people to become addicted.
After studying two cases and a survey of the population the researchers concluded that caffeine abuse and addiction are potentially serious conditions.
They propose guidelines for manufacturers such as;

clearly indicate the caffeine content of products containing comparatively higher quantities of caffeine;
warn that such products should be avoided by infants and children wherever possible, and inform adul...</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3123516</comments>
            <pubDate>Sun, 27 Dec 2009 13:05:59 +0100</pubDate>
            <guid isPermaLink="false">3123516</guid>        </item>
        <item>
            <title>The Paradoxes of AA</title>
            <link>http://www.medworm.com/index.php?rid=3106896&amp;cid=t_101134_151_f&amp;fid=35818&amp;url=http%3A%2F%2Ffeedproxy.google.com%2F%7Er%2FRecoveryIsSexycom%2F%7E3%2FkJZXHfV8w50%2F</link>
            <description>We Alcoholics Anonymous members surrender to win; we give away to keep; we suffer to get well, and we die to live.
A.A. does not function in a way which people normally expect it to. For example, instead of using our “will power,” as everyone outside A.A. seems to think we do, we give up our [...] (Source: Recovery Is Sexy.com)</description>
            <author>Recovery Is Sexy.com</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=3106896</comments>
            <pubDate>Sun, 13 Dec 2009 21:55:28 +0100</pubDate>
            <guid isPermaLink="false">3106896</guid>        </item>
        <item>
            <title>Games for Brain Health - Novelty, Variety and Challenge</title>
            <link>http://www.medworm.com/index.php?rid=2036115&amp;cid=t_101134_122_f&amp;fid=36582&amp;url=http%3A%2F%2Ffeeds.feedburner.com%2F%7Er%2FSharpBrains%2F%7E3%2F482872906%2F</link>
            <description>In this study, we examined whether playing strategy-based video game can train those executive functions and improve them. We showed that playing a strategy-based videogame (Rise of Nations Gold Edition) can result in not only becoming a better videogame player but it transferred to untrained executive functions. We saw a significant improvement in task switching, working memory, visual short-term memory, and mental rotation. And some, but more limited, benefits in inhibition and reasoning.
I can share a few details on the study: the average age was 69 years, and the experiment required around 23 hours of training time. We only included individuals who had played videogames 0 hours/ week for the last 2 years.
That last criteria is interesting. We typically say that good “brain exercise...</description>
            <author>SharpBrains</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=2036115</comments>
            <pubDate>Fri, 12 Dec 2008 17:24:58 +0100</pubDate>
            <guid isPermaLink="false">2036115</guid>        </item>
        <item>
            <title>Nintendo At School</title>
            <link>http://www.medworm.com/index.php?rid=1664353&amp;cid=t_101134_133_f&amp;fid=35096&amp;url=http%3A%2F%2Ffeeds.b5media.com%2F%7Er%2Fb5media%2FAutismVox%2F%7E3%2F349747648%2F</link>
            <description>Couple months back, a study was presented at the British Psychological Society’s Annual Conference in Dublin; the study found that people who showed more signs of games addiction exhibit the following personality traits: &amp;#8220;neuroticism, lack of extraversion and lack of agreeableness&amp;#8221;&amp;#8212;all signs of Asperger&amp;#8217;s Syndrome, according to one source.
Not so sure about those traits signaling Asperger&amp;#8217;s but I did note then that Charlie had zero interest in video games.
Not any more! He&amp;#8217;s been liking his recently acquired Leapster2 and, after I told his teacher about this, she noted that he&amp;#8217;d been watching the other kids in his class play Nintendo (Charlie&amp;#8217;s teacher brought in an old one that belonged to her son). So now they (as in the school) is teachi...</description>
            <author>Autism Vox</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=1664353</comments>
            <pubDate>Tue, 29 Jul 2008 19:50:10 +0100</pubDate>
            <guid isPermaLink="false">1664353</guid>        </item>
        <item>
            <title>Ready, Aim…Pee.</title>
            <link>http://www.medworm.com/index.php?rid=1454341&amp;cid=t_101134_87_f&amp;fid=34872&amp;url=http%3A%2F%2Fwww.healthbolt.net%2F2008%2F05%2F20%2Fready-aimpee%2F</link>
            <description>Most of us use the toilet, well, to put it delicately, to relieve the body of no longer needed products.
But for two Belgian beer fans, that&amp;#8217;s simply not enough. Seems that they think you should be able to relieve yourself and shot aliens or slalom down ski slopes at the same time.
To that end, they designed and have recently released the &amp;#8216;Place to Pee&amp;#8217; video game. It&amp;#8217;s set up in a booth and caters for two users at a time. Gamers (ie pee-ers) score by aiming and hitting sensors positioned on either side of the urinal.
And ladies, if you think that it&amp;#8217;s just a &amp;#8216;man thing&amp;#8217;, think again. Seems that they have created a paper cone allows women to play too. Lucky us!
Personally, I think these guys have more than one beer too many!!!
(source - Reuters)
Ta...</description>
            <author>Healthbolt</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=1454341</comments>
            <pubDate>Tue, 20 May 2008 14:23:07 +0100</pubDate>
            <guid isPermaLink="false">1454341</guid>        </item>
        <item>
            <title>Gaming in the Library</title>
            <link>http://www.medworm.com/index.php?rid=472593&amp;cid=t_101134_86_f&amp;fid=34461&amp;url=http%3A%2F%2Fdigicmb.blogspot.com%2F2007%2F03%2Fgaming-in-library.html</link>
            <description>The Shifted Librarian Jenny Levine spoke at/for the SirsiDynix Institute about Gaming in Libraries (pdf) . Although it is mainly focused on using -or starting to use- games (or game technologies) in public libraries, it explains perfectly step by step what the benefits could be!
Very good summary on gamer characteristics, funny ways to include bibliographic instructions into a game and a good reading list!

Tags: gaming, libraries, gamers, levine, sirsidynix
This item is automatically generated from the DIGICMB Blog of Guus van de den Brekel (Source: DigiCMB)</description>
            <author>DigiCMB</author>
            <type>blogs</type>
        <comments>http://www.medworm.com/rss/comments.php?id=472593</comments>
            <pubDate>Tue, 13 Mar 2007 22:18:00 +0100</pubDate>
            <guid isPermaLink="false">472593</guid>        </item>
    </channel>
</rss>

